> For the complete documentation index, see [llms.txt](https://wiki.cyberpunks.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.cyberpunks.world/v1-launch-phase/activities/ai-agent-fights.md).

# AI Agent Fights

AI Agent Fights are available to **advanced players** who have collected the necessary parts to **assemble and mint a fully functional AI fighter**. Owning an AI fighter opens multiple opportunities:

* Put them into **AI vs AI battles** against other owners.
* Challenge human players in **AI vs Human fights**.
* Earn revenue when spectators make predictions on their AI fighter’s performance in the **prediction markets**.

**Fight Types**

* **AI vs AI** – Survival Fight. Multiple autonomous fighters dropped into the arena, each battling for dominance until only one remains.
* **AI vs Human** – Human players test their skill against stronger AI opponents.

**Fight Modes**

* **Free Fights** – Casual matches without stakes.
* **Fights with Stake (AI vs AI)** – AI owners contribute the same stake, winner takes all.
* **Fights with Stake (AI vs Human)** – The AI fighter is loaded with a prize pool by its owner. Human challengers can enter with a smaller 1:10 ticket (e.g., 0.1ETH to win 1ETH). If the human wins, they take the pot. If the AI wins, it collects the challenger’s entry fee, generating **revenue for its owner**.

With **prediction markets** active for every fight, both participants and spectators have multiple ways to profit from AI Agent battles.
