💎Play to Earn Capabilities
V1: Launch Phase
Cyberpunks World begins with a fun, competitive foundation where players can already create value, with most in-game items being freely mintable through gameplay activities
Lootboxes: Collect, farm, trade lootboxes and keys
Lootbox Openings: Discover rare items and build the best sets
Ability Charges: Collect and trade ability charges
Consumables: Collect and trade consumables
PvP Fights: Wager on fight winners and tournament outcomes, or participate in fights with stakes where the winner takes all
AI Agent Fights: Assemble, upgrade, trade your own AI-powered drones for combat events
Player Incentives: Early participant points system for loyal players
This first stage is designed to be fast, engaging, and rewarding, giving players plenty of action while the economy starts taking shape. Aimed to build a loyal community.
V2: Expansion Phase
Over time, the game will expand step by step into a full-scale game ecosystem. V2 will introduce deeper systems and new ways to create value:
Resources: Collect, trade, barter or use as collateral for loans
Crafted Items: Create, trade or lease crafted items or rent them for events
Dungeon Farming: Collect unique, non-craftable items
Skills: Level up crafting and battle skills. Demand for player services
Real Estate: Trade, rent or lease virtual property tied to game activities
Clan Wars: Gain control over city revenue hubs and make your clan even more powerful
Player Incentives: Ongoing rewards for long-term contributors
V2 is a larger vision that will be built gradually with the community, ensuring stability, balance, and lasting value for loyal players.
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