🦾Character
Cyberpunks World V2 will expand the depth of character progression, adding new classes, tactical layers, leveling systems, body implants and professions that enrich both combat and the economy.
V2 will not only expand the existing classes but also introduce three new ones, each with its own playstyle and unique abilities:
Infiltrator – A fighter specialized in immobilizing opponents and hacking their gear.
Juggernaut – A powerhouse built for endurance and overwhelming force.
Technomancer – A hybrid class specializing in digital warfare and team support.
With more classes, tactical diversity in combat will increase, making fights more unpredictable and team compositions more strategic.
Leveling System: Characters will be able to level up, improving skills tied to crafting, fighting, weapons and abilities, allowing players to specialize over time.
Body Implants: An enhancement tree that lets players choose unique development paths. Implants provide special bonuses, status effects and unique advantages, ensuring no two characters progress in the same way.
This system creates a richer sense of identity and strategy, where choices shape both performance in battles and overall playstyle.

Professions will bring economic depth to the game by tying specific roles to classes. As players progress, they gain the ability to work with higher-grade materials and craft superior items. Professions enable deeper player-to-player interaction, fueling the broader economy.
Planned professions include:
Engineer – Crafts combat equipment such as weapons and armor.
Drone Specialist – Manufactures gadgets and drones for utility and combat.
Biochemist – Produces consumables for different activities.
Gene Hacker – Creates body implants, enhances combat equipment and augments abilities.
People outside a specific profession need to hire someone to complete tasks.
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