For the complete documentation index, see llms.txt. This page is also available as Markdown.

🦾Character

V1 will feature three core classes, each offering a unique playstyle and strategic role in PvP battles:

  • Brute – A tanky, strength-oriented fighter built for raw power and durability.

  • Meta-Monk – An intelligent, IQ-driven class that relies on strategy and precision.

  • Netrunner – An agile specialist with high evasion, making them difficult to hit.

Each class comes with its own specific stats and unique abilities, allowing players to craft smart strategies and counter different opponents. Classes also shine in team-based modes (2v2, 3v3, 4v4, 5v5), where synergy and role diversity can determine victory.

Every class in Cyberpunks World comes equipped with a mix of common abilities and class-specific abilities. The first four abilities are shared across all classes, forming a familiar core for every player. Beyond that, each class unlocks eight unique abilities, tailored to their strengths and playstyle.

This design ensures that battles stay engaging and unpredictable, as players combine abilities in creative ways to outsmart their opponents. Abilities are powered by charges, which can be discovered through lootboxes or acquired on the marketplace, adding both strategy and value to every fight.

Abilities require charges to activate. These charges are burned after use, so players need to stack and manage them wisely to stay effective in fights.

All items in Cyberpunks World are tied to the player’s wallet address, meaning they cannot be wiped or deleted. Players have full control over their assets: equip them, trade them, sell them or simply collect them as part of their personal stash.

The game will have 100+ achievements that might enable additional points (and of course bragging rights!).

Types of achievements:

  • Battle achievements

  • Activity-based achievements

  • Attendance achievements

  • Economy achievements

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