๐Ÿ’ฅDamage Types

There are 8 Damage Types.

  • Radioactive Damage - May cause the "Exposed" Effect.

  • Bio Damage - May cause the "Weaken" Status Effect.

  • Piercing Damage - May cause the "Bleed" Status Effect.

  • Plasma Damage - May cause the "Blind" Status Effect.

  • Fire Damage - May cause the "Overheat" Status Effect.

  • Neuro Damage - May cause the "Malfunction" Status Effect.

  • Cyber Damage - May cause the "Hacked" Status Effect.

  • Electromagnetic Damage - May cause the "Jammed" Status Effect.

Status Effects:

Physical Statuses
  • Exposed - Effect: Reduced Defense value.

  • Weakened - Effect: Reduced Attack value.

  • Bleeding - Effect: Lose HP at the start of the turn.

  • Blind - Effect: Disables you from targeting specific Body Parts.

Cyber Statuses
  • Overheated - Effect: Reduces any Healing effects.

  • Malfunction - Effect: Sets a Combat Ability (or something else) on Cooldown.

  • Hacked - Effect: Decreases Resistances or creates Weaknesses.

  • Jammed - Effect: Reduces or deactivates the effectiveness of Combat Equipment.

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