๐คEnd of the Battle
There are 4 ways to achieve victory in a battle:
If you Knock-Out your opponent(s) when their HP bar reaches zero. That's a classic and satisfying way to win a combat!
If you force them to Retreat and leave the battlefield. In some cases, it would be more sensible to accept defeat and retreat rather than getting eliminated. The reason is that you may lose less combat XP and potentially undergo less total damage, so your hospitalization (cooldown) time will be significantly less.
If your opponent(s) don't submit their actions within the adjusted time limit, they will get disqualified (within approximately 30-60 seconds). This counts as a Retreat too.
If none of the combatants has Retreated or been Knocked Out by the end of the (certain) Round, the winner is the one who left with the most HP. In case of a tie, the winner would be the player with the most HP left. If there's still a tie, both players share victory.
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